//
//  LBPangestureController.m
//  TEXT
//
//  Created by mac on 2024/7/7.
//  Copyright © 2024 刘博. All rights reserved.
//

#import "LBPangestureController.h"
#import "LBUITableView.h"

@interface LBPangestureController () <UITableViewDelegate, UITableViewDataSource, UIGestureRecognizerDelegate>

@property (nonatomic, strong) UITableView *tableView;

@property (nonatomic, strong) UIPanGestureRecognizer *pangesture;

@property (nonatomic, assign) NSInteger panNum;

@end

@implementation LBPangestureController

- (void)viewDidLoad {
    [super viewDidLoad];
    [self.view addSubview:self.tableView];
    [self.view addGestureRecognizer:self.pangesture];
    // Do any additional setup after loading the view.
}


- (void)handlePan:(UIPanGestureRecognizer *)pan
{
    self.tableView.panGestureRecognizer.enabled = YES;

    NSLog(@"哈哈哈哈哈这是第%ld次响应滑动手势handlePan 方法", self.panNum);
    if (self.panNum % 2 == 0) {
       // self.tableView.panGestureRecognizer.enabled = NO;
    } else {
       // self.tableView.panGestureRecognizer.enabled = YES;
    }
    self.tableView.panGestureRecognizer.enabled = YES;
}

#pragma mark  - UITableViewDelegate, UITableViewDataSource

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:NSStringFromClass([UITableViewCell class])];
    cell.textLabel.text = [NSString stringWithFormat:@"%ld", indexPath.row];
    return cell;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
    return 100;
}

- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
    return 60;
}

#pragma mark - uiscrollViewdelegate

- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
    NSLog(@"哈哈哈哈哈这里是执行scrollViewDidScroll self.panNum是%ld", self.panNum);
}

- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
    NSLog(@"哈哈哈哈开始拖动开始拖动");
}

#pragma mark - gesturedelegate

- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch
{
    NSLog(@"哈哈哈哈哈合获取获取shouldReceiveTouch获取到的view%@", touch.view);
    return YES;
    
}

- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
{
    NSLog(@"gestureRecognizerShouldBegin获取到的view%@", gestureRecognizer.view);
    if (gestureRecognizer == self.pangesture) {
        self.panNum ++;
    }
    return YES;
}

- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
    if (gestureRecognizer == self.pangesture && otherGestureRecognizer == self.tableView.panGestureRecognizer) {
        return YES;
    }
    return NO;
}

#pragma mark - lazy load

- (UITableView *)tableView
{
    if (!_tableView) {
        _tableView = [[LBUITableView alloc] initWithFrame:CGRectMake(0, 100, 300, 400) style:UITableViewStylePlain];
        [_tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:NSStringFromClass([UITableViewCell class])];
        _tableView.delegate = self;
        _tableView.dataSource = self;
        _tableView.backgroundColor = [UIColor cyanColor];
    }
    return _tableView;
}

- (UIPanGestureRecognizer *)pangesture
{
    if (!_pangesture) {
        _pangesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];
        _pangesture.delegate = self;
    }
    return _pangesture;
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
